Exhibit A isīurrito Bison from Juicy Beast, in which you play a grim, roided-out minotaur in spandex briefs, kidnapped by the fascist oligarchs of Candyland to fight in their gladatorial combats, and resolved to launch himself with the combat ring's elastic ropes and propel himself to freedom, via grit, rocket shorts, and the gummi, pliable sproinginess of Candyland's fleeing citizenry. There aren't many ways to dress up this concept, so to stand out, I surmise, new launch titles are going to have to push the envelope thematically. Launch games of all stripes have a pretty narrow premise you launch some helpless critter or contraption for distance, buying upgrades to gradually improve your chances for ultimate success on later attempts.